General updates and polish
HitFire » Devlog
Sorry its been a while, I haven't had much motivation or time but over the past few days I've been working on adding a whole bunch of features, so far we have: wall running, walking animations synced across clients, some visual effects and I'm currently working on syncing the AI that I just created which can now follow you and aim and shoot when its close enough, it can dodge objects placed in the field and I will soon implement stamina for both the enemy and players.
Here's some concept art of a bridge that's planned to be within the campaign made by our artist TTurner.
HitFire
A multiplayer and single player game.
Status | In development |
Authors | Hit Studios, TTurner, Lincoln-Murray |
Genre | Action, Shooter |
Tags | 3D, deathmatch, Fast-Paced, First-Person, FPS, Multiplayer, Singleplayer, Team-Based |
Languages | English |
Accessibility | Configurable controls |
More posts
- New weapon: Hunting rifle!Aug 13, 2022
- No servers currentlyJul 31, 2022
- Map developmentsJun 08, 2022
Leave a comment
Log in with itch.io to leave a comment.